﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Lesson2 : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        #region Panel用来干啥
        //1.管理一个UI面板的渲染顺序
        //2.管理一个UI面板上的所有子控件
        #endregion

        #region Pannel参数相关
        #endregion

        #region 总结
        #endregion
    }
}
